FEATURE
RECOMMENDED DECKS(Purple) Magellan
Concept
Restrict your opponent's movements with brutal On Play and K.O. effects wielded by Impel Down Characters, and then go for the kill while they struggle.
Card List
Products Used in This Deck
Deck Breakdown
Early Game
Your first goal is to play {Jailer Beast} cards using "OP02-073 Little Sadi". You'll need a set of 2 cards in your hand for this move, so use "OP02-083 Hannyabal" and "OP02-092 Impel Down" to search for them.
If you already have the necessary 2 cards in your hand, search for a 5-cost "OP02-085 Magellan" or an Event card to play later.
"Little Sadi" also boasts a +2000 Counter. If you don't have a {Jailer Beast} card to use alongside it in your hand, consider using it as a Counter.
Mid Game
Your main priority should be playing 5-cost "OP02-085 Magellan" cards as much as you can. Delay the turn in which your opponent unleashes their finisher, and get attacks in with {Jailer Beast} cards you played in the early game.
Use "ST04-004 King" on the turn after "OP02-085 Magellan" for a strong and seamless follow-up.
{Jailer Beast} cards have an effect that increases your DON!! cards on being K.O.'d, so take this into account when considering whether to use Counters to protect them.
If you see a 9-cost "ST04-003 Kaido" in your hand, you can determine the importance of your {Jailer Beast} cards by considering how quickly you want to play that card.
End Game
"OP02-085 Magellan" has a powerful On K.O. effect that makes it a difficult Character for your opponent to deal with.
Attack with "OP02-085 Magellan" to deal some damage, and then bring the game to an end with the 9-cost "ST04-003 Kaido".
"OP02-089 Judgment of Hell" is an excellent defensive card during the endgame. It can thwart your opponent's targeted attacks and enable you to stay on the offense.