ONE PIECE CARD GAME

FEATURE

RECOMMENDED DECKS(Yellow) Charlotte Linlin

August 28, 2026
"Your hand or your Life!" A Trigger deck that forces terrifying choices on your opponent!

Concept

[Charlotte LinLin] makes her return in yellow with new tricks up her sleeve. Your main game plan will be using "OP17-112 Charlotte Linlin" to instantly buff your {Big Mom Pirates} type cards with [Trigger] and 4000 power. Though their power is modest in the early and mid-game, you can keep the pressure on your opponent by using your Leader's effect to force them to make difficult decisions and by playing Characters with [On Play] effects that allow you to trigger additional powerful effects by paying DON!! cards.

Card image of OP17-099 Charlotte Linlin

Card List

Products Used in This Deck

Deck Breakdown

Early Game

This "OP17-099 Charlotte Linlin" deck focuses on playing "OP17-112 Charlotte Linlin" and giving your {Big Mom Pirates} cards with both a [Trigger] and 4000 power an instant boost in power.
Many of the 4000 power {Big Mom Pirates} cards in this deck can played with [Trigger].
Focus on playing out 4000 power cards from both your hand and Life cards and begin setting up to play "OP17-112 Charlotte Linlin".
"OP17-109 Charlotte Pudding" is a particularly good Character to play from your hand in the early game, with an [On Play] effect that allows you to trash 1 card from your hand to draw 3 cards at once!

  • Card image of OP17-099 Charlotte Linlin
  • Card image of OP17-109 Charlotte Pudding
  • Card image of OP17-112 Charlotte Linlin

Your Leader "OP17-099 Charlotte Linlin" has a [When Attacking] effect that allows you to trash 1 card to force your opponent to choose from two options.
They must either choose between having a random card from their hand trashed or allowing you to recover 1 Life card: choosing the former means that they might lose a card they wanted to use, and choosing the latter means they risk allowing you to play a Character using a [Trigger] effect. Aim to make full use of this effect as you continue the match.

Mid Game

Next, you'll want to play Characters with [On Play] effects that allow you to activate additional effects by resting DON!! cards.
"OP17-104 Charlotte Cracker" and "OP17-106 Charlotte Smoothie", for example, both have [On Play] effects that allow you to rest DON!! cards to increase your Life.
This deck contains plenty of Characters that can be played with [Trigger]. Make use of any [Trigger] effects your new Life cards have to play out more Characters, and continue setting up to play "OP17-112 Charlotte Linlin".

  • Card image of OP17-104 Charlotte Cracker
  • Card image of OP17-103 Charlotte Katakuri
  • Card image of OP17-114 Sweet 3 Generals

Until you play "OP17-112 Charlotte Linlin", the power of the Characters on your field will be fairly low.
Play "OP17-103 Charlotte Katakuri" and "OP17-114 Sweet 3 Generals" and open a path to attacking your opponent's Characters.
The [On Play] effect of "OP17-103 Charlotte Katakuri" can be used to add to your Life cards while lowering the power of 1 of your opponent's Characters by 3000.
Bring down the power of your opponent's Characters to a level where even 4000 power Characters can attack them, then launch an attack using the many Characters on your field.

End Game

Next, play out "OP17-112 Charlotte Linlin". Its [Your Turn] effect allows you to give all of your Characters with [Trigger] and 4000 power a base power of 8000!
Use it to give an instant buff to all the Characters you played in the early to mid-game.
Its [On Play] effect also gives you a choice between two beneficial effects. Add to your Life cards if you want to shore up your defenses while you attack, and send 1 of your opponent's Life cards back to their hand if you want to actively focus on offense.
If you managed to bring your opponent's Life down to 0 after barraging them with attacks, it's time to play "OP17-115 Don't you know that even in the cruel world of pirates there's still a code of honor?!!" Use it to slip past your opponent's [Blocker] and deal the finishing blow.

  • Card image of OP17-112 Charlotte Linlin
  • Card image of OP17-115 Don't you know that even in the cruel world of pirates there's still a code of honor?!!
  • Card image of OP17-110 Charlotte Perospero

"OP17-110 Charlotte Perospero" is at its most effective on the turn after playing "OP17-112 Charlotte Linlin".
The power boost granted by "OP17-112 Charlotte Linlin" only applies during your turn, meaning that Characters can be easily taken down after they attack.
To counter this, make use of the [On Play] effect of "OP17-110 Charlotte Perospero", which allows you to play 1 {Big Mom Pirates} type Character card with a cost of 6 or less at the same time as giving itself [Rush]. This should let you play out any Characters you lost again without letting up on your attacks.

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